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0 ad hyrule conquest
0 ad hyrule conquest






0 ad hyrule conquest
  1. #0 ad hyrule conquest mod#
  2. #0 ad hyrule conquest update#

I am aware of the Trigger component file, but this doesnt seem to have a specific connection to the AI files in my testing. The actual registering of this particular event seems to be taking place in the productionqueue: Īfterward, it seems the communication between the component and the AI takes place inside the AIProxy and AI Interface components:

0 ad hyrule conquest

However, I am pretty sure I am still missing something after going through multiple files and testing my attempts.įor example, I tried to replicate the method that was used for the TrainingFinished event. Lately, I have been working on a large AI project for HC and recently made an attempt to register a new event inside the components that I can use inside the AI files. This post is aimed at the 0AD Devs and more specifically, people that are aware of how the component and AI files function.

#0 ad hyrule conquest mod#

These issues aside I still absolutely love this mod – keep up the good work! Dropoff points other than CCs usually don't accept food – not sure if this was intentional, though. If you have too many Kokiri workers on a Market Grove dropsite there tend to be traffic jams.Ĥ. After a while, some factions like Lanayru can only harvest food with 9 workers per CC, whereas some factions can build farms indefinitely.ģ. Food harvesting seems to be quite inconsistent across factions, especially in terms of farms. Hyrule, Ordona and Gerudo houses are 100 Materials but 5 population, which seems a bit low considering that Gorons can build 10 population houses for 50 Materials and 50 Ore, which I do get is slightly higher than 100 Materials due to slower Ore harvesting rates, but even so that's a bit of a big divide, especially considering that you don't need workers to build Goron houses because they are upgraded from plots.Ģ.

#0 ad hyrule conquest update#

Just to bring something up (and if these are already being tackled for next update I apologise in advance), but I've noticed a couple of issues, some more to do with mechanics and some which are more bug-related:ġ.








0 ad hyrule conquest